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Kinotone Ghosts MIDI CC chart, NRPN and OSC map

The Kinotone Ghosts MIDI implementation: 27 CC, each named, for Claude (MCP), SuperCollider or any OSC app.

Device Kinotone Ghosts
Vendor Kinotone
OSC prefix /ghosts
Source πŸ“¦ Derived from MIDI Guide (community CC/NRPN data)
Firmware unknown
Revision per pencilresearch canonical CSV
Upstream pencilresearch
Data licence CC-BY-SA-4.0 β€” MIDI Guide (https://midi.guide) by Pencil Research and contributors
Driver file devices/kinotone/ghosts.pencilresearch.fw-unknown.json
Not tested on the device yet

This driver comes from documentation or community data and has not been checked on real hardware. If you own one, a quick test and a pull request promoting it helps everyone β€” see CONTRIBUTING.

How do you control it?

Find the MIDI ports, then start the bridge with this driver:

osc-bridge detect        # prints the ready-to-run line for what is plugged in
osc-bridge run --device devices/kinotone/ghosts.pencilresearch.fw-unknown.json --out-port <N> --in-port <M>

Then send OSC to 127.0.0.1:7777, for example:

osc-bridge osc-send /ghosts/main_controls/mix 63

From Claude or any MCP client, the osc-bridge mcp server exposes this driver as ghosts: ask β€œwhat can the Kinotone Ghosts do?” and it reads this map with list_routes. See the MCP guide.

MIDI CC and NRPN parameters (27)

OSC address CC NRPN (MSB/LSB) Range Nature Section
/ghosts/main_controls/mix 14 0–127 continuous Main controls
/ghosts/main_controls/volume 15 0–127 continuous Main controls
/ghosts/main_controls/root 16 0–127 continuous Main controls
/ghosts/main_controls/chord 17 0–127 continuous Main controls
/ghosts/main_controls/tone 18 0–127 continuous Main controls
/ghosts/main_controls/decay 19 0–127 continuous Main controls
/ghosts/touch_controls/touch_1 20 0–127 continuous Touch controls
/ghosts/touch_controls/touch_2 21 0–127 continuous Touch controls
/ghosts/main_controls/position 22 0–127 continuous Main controls
/ghosts/main_controls/voicing 23 0–127 continuous Main controls
/ghosts/reverb/mix_and_placement 24 0–127 continuous Reverb
/ghosts/reverb/time_reverb_decay 25 0–127 continuous Reverb
/ghosts/touch_controls/touch_pre_post 26 0–127 continuous Touch controls
/ghosts/touch_controls/touch_3 27 0–127 continuous Touch controls
/ghosts/hidden_controls/limiter_threshold 28 0–127 continuous Hidden controls
/ghosts/hidden_controls/mic_level 29 0–127 continuous Hidden controls
/ghosts/hidden_controls/input_filter 30 0–127 continuous Hidden controls
/ghosts/hidden_controls/exciter_type 31 0–127 continuous Hidden controls
/ghosts/touch_controls/touch_mode 32 0–127 continuous Touch controls
/ghosts/model/model 33 0–127 continuous Model
/ghosts/microphone/mic_on_off 34 0–127 continuous Microphone
/ghosts/other/ignore_midi_clock 51 0–127 continuous Other
/ghosts/other/ignore_midi_transport_start_stop 52 0–127 continuous Other
/ghosts/endless_loop/clear_endless_loop 60 0–127 continuous Endless Loop
/ghosts/footswitches/touch_footswitch_endless_loop 80 127–127 continuous Footswitches
/ghosts/footswitches/touch_footswitch_all_other_touch_modes 80 0–127 continuous Footswitches
/ghosts/footswitches/bypass_footswitch 81 0–127 continuous Footswitches

Performance MIDI

Notes, pitch bend and any CC are also available: /ghosts/note/on <note> <velocity>, /ghosts/cc/<number> <value>, /ghosts/pitchbend <0-16383>, /ghosts/program_change <n>.

Limitations

CC/NRPN only. SysEx (preset management, display control, bulk dump/load, vendor-proprietary opcodes) is NOT covered by pencilresearch. To extend this device with SysEx, sniff the vendor editor, add `sysex.header/footer` + `commands` blocks, and use `update_device.md` PR template.

Frequently asked questions

How many parameters of the Kinotone Ghosts can be controlled over MIDI?

SynthHub's map of the Kinotone Ghosts lists 27 MIDI CC parameters, each with its number, range and a readable name; the full chart is on this page.

Can an AI agent like Claude control the Kinotone Ghosts?

Yes: SynthHub's hosted MCP server knows the Kinotone Ghosts's MIDI map, and its browser relay lets the agent send it parameter changes or load a sound, each sound change confirmed by you.